# Moses v03 — curated Legendary intricacy The user requested greater intricacy for Legendary presentation after the v02 realism reduction. Retain the exact governing composition and broad stylized face, hands and beard. Add form-following secondary leading and finer nested glass shapes selectively in the cloud, attached curtain, robe folds/trim, tent joints, sky transition and some terrain rhythms. Retain large quiet regions and camp subordination. Astra medium authored the edit. Native-path image input is unavailable due to sandbox-helper initialization failures, so the successful conversation-image path uses a retained 900×1260 JPEG quality 90 made from v02 native output, shown immediately before the edit call. No other image was included. Earlier revisions remain intact. No assembly assets are generated.