Finished up most documentation
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@@ -6,10 +6,19 @@
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- Approved: September 7, 2026
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- Scope: card geometry, front-face materials, substrate distinction, foil, holographic response, and current finish-mask policy
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- Follow-up approval: rigid pack prototype and artifact-free individual card inspection; retained as the foundation for the foil iteration below
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- Linen follow-up: `linen-relief-v1-2026-09-10`, visually approved September 10, 2026
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- Metal and wood follow-up: `metal-wood-relief-v1-2026-09-10`, visually approved September 10, 2026
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- Not yet approved: the new foil treatment/choreography, lighting presets, mobile performance, or wear
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These values represent the current visual baseline. Changes should be deliberate and compared against this revision rather than treated as incidental shader cleanup.
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The approved September 10 depth follow-ups supersede the v4 linen, metal, and wood
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surface responses below: raised-looking weave, recessed metal etching, and raised
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wood grain with shader parallax, including Printed ink at oblique angles.
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Paper, Plastic, card geometry, backs, and renderer settings retain the v4 baseline.
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This visual approval is not
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a mobile performance sign-off or approval of the remaining pack choreography.
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## Geometry
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The card is generated procedurally at runtime. Blender and GLB files are not required.
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@@ -128,10 +137,21 @@ Finish and material are independent concepts, but combinations should exist only
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- Roughness floor: `0.70`
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- Interlaced thread frequency: `52 x 73`
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- Relief amplitude: `0.005 * detail`
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- Reflection strength: `0.025`
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- Raised weave height span: `0.010 * min(detail, 1.5)` scene units
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- Analytic thread slopes keep normal response readable at oblique angles
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- Two procedural weave evaluations add bounded view-dependent parallax; artwork,
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finish-mask, and wear UVs stay anchored
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- Grazing denominator floor: `0.30`; detail is capped at `1.5` for linen relief
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- Subpixel threads fade using screen-space derivatives
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- Base reflection strength: `0.025`; broad thread-ridge highlight strength:
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`0.025 + 0.055 * grazing`, modulated by resolved ridge height and surface detail
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- Edge: `#a89772`, roughness `0.78`, metalness `0`, clear coat `0`
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This is shader relief, not displaced geometry: the card silhouette and physical
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thickness are unchanged. The Surface detail control scales the effect, including
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turning it off at zero. Printed ink retains the thread lighting without requiring
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a foil finish; foil and holographic coating formulas are unchanged.
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### Plastic
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- Roughness ceiling: `0.25`
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@@ -142,9 +162,13 @@ Finish and material are independent concepts, but combinations should exist only
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### Metal
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- Visually approved September 10, 2026
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- Roughness ceiling: `0.20`
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- Artwork-driven etch: darker values are recessed more deeply
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- Etch relief amplitude: `-0.0065 * depth * min(detail, 1.5)`
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- Etch relief amplitude: `-0.010 * depth * min(detail, 1.5)` (previously `-0.0065`)
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- Bounded predictor/corrector parallax shifts artwork and finish mask together;
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grazing denominator floor `0.35`, fading within `0.025` UV of the card edges
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- Directional recess shadow strength: `0.22`, scaled by detail and local ridge depth
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- Cavity shading: `0.12` on the metal underprint and `0.06` on the combined printed result
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- Metal underprint blend: `0.42`
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- Edge: `#a8adb7`, roughness `0.20`, metalness `0.86`, clear coat `0.18`
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@@ -158,11 +182,18 @@ Metal + Foil is a special intentional combination:
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- Plating weight is capped at `0.34`
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- Must not turn the illustration into opaque gold
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Parallax and directional recess shading add depth cues beyond the stronger relief.
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The existing underprint tint and foil/plating recipes are retained; the finish
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mask follows the shifted artwork. Card thickness and geometry are unchanged.
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### Wood
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- Visually approved September 10, 2026
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- Roughness floor: `0.48`
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- Warped longitudinal grain frequency: `170`
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- Relief amplitude: `0.007 * detail`
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- Relief amplitude: `0.012 * min(detail, 1.5)` (previously `0.007 * detail`)
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- Two procedural grain evaluations provide bounded parallax; grazing denominator
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floor `0.35`. Artwork stays anchored; tint and relief use the same shifted grain.
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- Warm tint blend: `0.25`
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- Reflection strength: `0.09`
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- Edge: `#6b3f21`, roughness `0.56`, metalness `0`, clear coat `0.08`
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