card harness dynamic changes
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@@ -7,7 +7,7 @@ The approved visual baseline is recorded in [`CURRENT-DEFAULTS.md`](CURRENT-DEFA
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## Included proof scope
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- David printed-ink, foil, and holographic presets
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- Independently selectable paper, linen, plastic, metal, and wood substrates
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- Independently selectable paper, linen, metal, and wood substrates
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- Timothy as the second-artwork fixture
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- David color-based coverage and title-panel protection; automatic saturation/value coverage for Timothy
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- Procedural rounded-card geometry generated from shared physical dimensions
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@@ -28,6 +28,21 @@ Transform gizmos and a general timeline are intentionally deferred. The separate
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## Tear-open foil pack prototype
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Choose **Pack** in the Mode selector (expand **Controls** first on mobile).
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Use **Pack style** in the same toolbar to compare three wrapper-only design studies:
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- **Cathedral glass:** deep blue, geometric stained-glass window artwork, and restrained gold.
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- **Illuminated manuscript:** warm ivory, burgundy, and botanical manuscript linework.
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- **Quiet modern** (initial selection): dark green, generous space, and a small sacred emblem.
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All three use the same wording, foil material, pouch geometry, lighting, card contents,
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and opening animation. These are alternative visual studies, not different pack tiers
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or reward odds. Switching styles changes the front, back, and matching tear strip in
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place, preserving the current tear/inspection state. Use **Restart** to compare sealed
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packs; the chosen style is retained across Restart and mode switches, but not a page
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reload. On mobile, reopen **Controls** after entering Pack to access the selector.
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The six front/back textures are generated once and uploaded during pack preparation,
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then reused for instant switching. No illustration service or external asset is needed.
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Drag the gold top seam **to the right**, or use **Tear open** for the same authored opening without dragging:
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**Sealed → progressive tear → strip curls away → mouth spreads → staggered card extraction → face-down stack → lifting → lifted → revealing → inspecting → advancing → next stack / complete.**
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@@ -105,8 +120,8 @@ silhouette, back, or thickness. This linen look was visually approved September
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2026 as `linen-relief-v1-2026-09-10`; its exact defaults are recorded in
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[`CURRENT-DEFAULTS.md`](CURRENT-DEFAULTS.md#linen). No extra toggle or configuration
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is required: selecting Linen applies it in Inspect, Lab, and the authored pack.
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Plastic has a smooth clear-coat
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highlight even in Printed ink mode. Wood uses raised longitudinal grain with
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The legacy Plastic shader recipe remains readable by older saved experiments but is
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not offered in the UI or randomized packs. Wood uses raised longitudinal grain with
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bounded procedural parallax, stronger relief, and a restrained warm tint.
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The artwork stays anchored while grain shading and tint shift together.
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Metal retains its reflective underprint and uses luminance-driven recesses:
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